Guidelines for Developing Technology Projects

Before using technology you need to consider some guidelines for yourself and your students. While we would like to see you stretching yourself a bit to gain further exposure to the media and tools available, consider the following factors when designing technology projects:
1. Determine educational objectives. What do you want students to know or accomplish at the end of the project?
2. Evaluate current technologies. How does the technology match the educational objectives? Consider features, skills supported, standards met.
3. Evaluate literature and research. Who is doing what? What is working? What are the obstacles? What technologies are students uing for personal or academic tools? Do they support educational objectives?
4. Evaluate technology resources and infrastructure available. Make a list of pros/cons for technologies you consider.
5. Evaluate student familiarity with technology. What technology skills are needed to be successful? What skills need to be taught?
6. Evaluate teacher familiarity with technology. What technology skills are needed? What skills need to be learned?
7. Identify resources. Who should be involved? Tech coordinator? Dept. Head? Colleagues? Others? Are there professional development available? Grants? Tuturorials?
8. Determine project assessment. How will you assess student learning? How will you assess mastery of technology?


Characteristics of a Good Technology Project



1. Projects and technology use are focused on core concepts, content standards, and curriculum.
2. Academic and technology skills are integrated.
3. Collaboration is encouraged.
4.Problem solving skills and writing are applied to authentic problems.
5. Technology skills are contextualized.
6. Expectations are clearly outlined.